Technical Animator
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Job Summary
Working remotely on a full-time basis, the Technical Animator will manage the animation pipeline, optimize animation assets for export, and serve as a liaison between creative and programming teams while ensuring adherence to performance and quality standards.
Key Responsibilities
- Manage the technical animation pipeline from initial asset setup through final export, ensuring efficient workflows and accurate tracking
- Prepare production-ready Spine files and provide hands-on animation support while integrating existing assets
- Review and optimize animation assets to ensure clean project structures and compliance with game design requirements
Required Qualifications
- Minimum 4 years of experience using Spine, ideally without the use of the mesh tool
- Minimum 4 years of experience in 2D animation, drawing, and illustration
- Experience in slot machine games on mobile platforms is required
- Portfolio showcasing 2D animation work is mandatory for application consideration
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