Technical Game Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 06, 2026
This job expires in: 30 days
Job Summary
Seeking a full-time remote Technical Game Designer, the ideal candidate will create engaging worlds and gameplay features using Unreal Engine, focusing on prototyping, level design, and enhancing multiplayer experiences.
Key responsibilities
- Rapidly prototype and validate new gameplay features and interactions in Unreal Engine
- Design, implement, and maintain interactive world features and levels, ensuring engaging player experiences
- Collaborate with cross-functional teams to align design direction and resolve technical issues
Required qualifications
- Strong level design fundamentals with experience in open-world exploration and multiplayer play
- At least one shipped game as a level designer on a multidisciplinary team
- Proficiency in Unreal Engine Blueprints and/or C++, with the ability to prototype and debug gameplay features independently
- Experience in building levels and authoring collision and navigation in Unreal Engine
- Strong playtesting habits and understanding of design's impact on player behavior and cooperation
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