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Technical Game Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Oct 06, 2026
This job expires in: 30 days

Job Summary

Seeking a full-time remote Technical Game Designer, the ideal candidate will create engaging worlds and gameplay features using Unreal Engine, focusing on prototyping, level design, and enhancing multiplayer experiences.

Key responsibilities
  • Rapidly prototype and validate new gameplay features and interactions in Unreal Engine
  • Design, implement, and maintain interactive world features and levels, ensuring engaging player experiences
  • Collaborate with cross-functional teams to align design direction and resolve technical issues
Required qualifications
  • Strong level design fundamentals with experience in open-world exploration and multiplayer play
  • At least one shipped game as a level designer on a multidisciplinary team
  • Proficiency in Unreal Engine Blueprints and/or C++, with the ability to prototype and debug gameplay features independently
  • Experience in building levels and authoring collision and navigation in Unreal Engine
  • Strong playtesting habits and understanding of design's impact on player behavior and cooperation

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