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Technical Sound Designer

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Location: Remote
Compensation: Hourly
Reviewed: Tue, Nov 10, 2026
This job expires in: 30 days

Job Summary

To create a fresh AAA aural experience, the contract Technical Sound Designer will implement audio assets, collaborate with audio programmers and sound designers, and manage real-time audio-control scripting while working remotely for up to one year.

Key responsibilities
  • Implement audio assets and develop audio systems based on creative vision and gameplay needs
  • Collaborate with audio programmers and sound designers to enhance technical audio workflows
  • Design interactive and linear sound effects to contribute to the overall game experience
Required qualifications
  • Minimum three years of experience in game audio development with at least one shipped major title
  • Familiarity with programming languages such as Lua, Python, or visual scripting like Blueprint
  • Fluency in game audio implementation systems and understanding of audio functionality on PS5, XBOX Series X, and PC
  • Experience with major digital audio workstations and a solid understanding of technical audio theory
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred

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