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Technical UI Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Oct 05, 2026
This job expires in: 30 days

Job Summary

Working remotely in a full-time contracted capacity, the Technical UI Designer will build, implement, and polish UI features and animations in Unreal Engine, collaborating closely with cross-functional teams to ensure high-quality game production.

Key responsibilities:
  • Build, implement, and polish UI features and systems using Unreal Engine, UMG, and Blueprints
  • Own UI animation motion design, transitions, and reactive states from concept through final implementation
  • Collaborate with UX designers, UI artists, and engineers to bring features from spec to shipping
Required qualifications:
  • Professional experience implementing UI in a shipped game, using Unreal Engine (UMG + Blueprints) or equivalent engine
  • Strong animation sensibility with the ability to build animations independently
  • Experience with visual scripting languages (Blueprints, Lua, or equivalent)
  • Ability to read and act on feedback from leads, UX, and QA without friction
  • Portfolio or reel demonstrating shipped UI work implementation quality

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