UE5 Lighting Artist
Location: Remote
Compensation: Hourly
Reviewed: Wed, Sep 23, 2026
This job expires in: 30 days
Job Summary
Seeking a contract UE5 Lighting Artist, the remote position will focus on lighting large-scale game environments in Unreal Engine 5, creating sky art, and collaborating with team members to enhance visual quality and performance.
Key responsibilities
- Light large-scale game environments, establishing mood and visual hierarchy across a full day/night cycle
- Own lighting for assigned levels from initial blockout through final polish and create atmospheric effects
- Collaborate with senior artists and other disciplines while optimizing lighting and related systems
Required qualifications
- Bachelor's degree or equivalent combination of education, training, and experience
- 3+ years of professional experience in real-time lighting, specifically in Unreal Engine 5
- Exceptional eye for outdoor lighting with a strong portfolio demonstrating landscape and natural environments
- Understanding of photographic lighting principles, including exposure and composition
- Experience creating materials, light functions, and skyboxes in Unreal, as well as atmospheric effects
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