UI/UX Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Oct 21, 2026
This job expires in: 26 days
Job Summary
To support a high-profile digital collectible card game, the full-time UI/UX Designer II will own the end-to-end UX for data-driven actions and player flows, translating complex game rules into cohesive player experiences while working fully remotely.
Key responsibilities
- Own end-to-end UX for core card gameplay, persistence, progression, and related metagame systems
- Translate game design goals into information architecture, user journeys, wireframes, and implementation-ready specifications
- Collaborate with game design, UI art, engineering, and production to carry features from concept through delivery
Required qualifications
- Five or more years of professional UI/UX, product design, or game design experience
- Proficiency in information architecture, user flows, wireframing, and interactive prototyping
- Strong interaction-design skills with experience in transforming complex rules into clear player actions
- Proficiency with Figma or comparable UI/UX design and prototyping tools
- Experience contributing to two or more shipped games or comparable production releases
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