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UI/UX Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Oct 21, 2026
This job expires in: 26 days

Job Summary

To support a high-profile digital collectible card game, the full-time UI/UX Designer II will own the end-to-end UX for data-driven actions and player flows, translating complex game rules into cohesive player experiences while working fully remotely.

Key responsibilities
  • Own end-to-end UX for core card gameplay, persistence, progression, and related metagame systems
  • Translate game design goals into information architecture, user journeys, wireframes, and implementation-ready specifications
  • Collaborate with game design, UI art, engineering, and production to carry features from concept through delivery
Required qualifications
  • Five or more years of professional UI/UX, product design, or game design experience
  • Proficiency in information architecture, user flows, wireframing, and interactive prototyping
  • Strong interaction-design skills with experience in transforming complex rules into clear player actions
  • Proficiency with Figma or comparable UI/UX design and prototyping tools
  • Experience contributing to two or more shipped games or comparable production releases

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