3D Character Art Generalist
Location: Remote
Compensation: Piece Work
Reviewed: Fri, May 09, 2025
This job expires in: 11 days
Job Summary
A company is looking for a 3D Character Art Generalist to join their remote team on a contract basis.
Key Responsibilities
- Develop stylised characters through sculpting, retopology, and hand-painted texturing
- Animate character attacks and gameplay-critical movements for player and enemy characters
- Rig and implement characters in Unreal Engine 5, ensuring clean integration into the game engine
Required Qualifications
- Excellent understanding of form, proportion, and colour
- Strong hand-painted texturing skills
- Deep familiarity with stylised asset creation pipelines for Unreal Engine 5
- Proficiency with tools such as Blender, Maya, ZBrush, Substance Painter, or Photoshop
- Ability to sketch or quickly concept visuals to communicate ideas
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