Rigging Technical Artist

Job is Expired
Location: Nationwide
Compensation: To Be Discussed
Reviewed: Fri, Jun 02, 2023

Job Summary

A company in the Creative Design industry is seeking a Rigging Technical Artist for a new online multiplayer action game.

Position Responsibilities
  • Collaborate with animators, modelers, and artistic director to produce high-quality rigs and tools for animation
  • Carry out the rigging and skinning of weapons or characters based on models provided by the Modeling Department
  • Implement skeleton control system to simplify the work of animators and ensure final results meet artistic standards of the project
Qualifications
  • Mid-level experience in video game production or equivalent
  • Extensive knowledge of Maya, IK, and optimal pivotal points
  • Art/Animation degree or equivalent experience
  • Experience with Motionbuilder and providing detailed feedback to outsourcing or co-development studios
  • In-depth knowledge of weapons and weapons rigging
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